[Invid Scout] [Armored Scout] [Invid Trooper] [Shock Trooper] [Invid Command Unit]
[Royal Command Battloid] [Invid Enforcer]


The Invid Armored Scout

     The Armored Scout enjoys the same popularity as the Invid Scout. Both are almost identical in every way, except that the armored scout is a little more durable and has a pair of plasma pulse blasters mounted on what appear to be the shoulder plates. Otherwise, the two units, scout and armored scout, look identical.

     The real difference is its combat capabilities. In addition to the hand to hand combat of the regular scout, the Armored Scout is equipped with plasma weapons, adding the versatility of distance attacks. Its body armor is somewhat heavier, making for a tougher combat unit, but with loss of mobility. The design concept is to have a small, quick combat unit suitable for reconnaissance, defense and offense.

Invid Armored Scout (also known as "Iigau")
Vehicle Type:  Combat and Reconnaissance
Crew:  One; stage one invid pilot

M.D.C. by Location:

Hand Claw (2) -- 5 each
Forearm (shields) (2) -- 50 each
Upper Arms (2) -- 25 each
Legs & Feet (2) -- 25 each
Main Engine Thruster (rear) (1) -- 30
Pulse Beam Cannon (2) -- 30 each
* Sensor Eye (1) -- 20
** Main Body -- 70
Reinforced Crew Compartment -- 20

 * The sensor eye is the most vulnerable part of the invid's mecha body. Destruction of the sensor eye will kill/destroy the mecha and pilot (goes right through crew compartment). However, it is a small target protected by surrounding shielding, thus, to hit it the player/character must make a "called" shot and is a - 3 to strike.

 ** Depleting the M.D.C. of the main body will shut the mecha completely down. Depleting the main body M.D.C. and crew compartment M.D.C. will blow the Invid into pieces.

Speed:

Flight: Stationary hover to 2345mph (3772kmph), maximum (Mach 3.5) with a 50 mile ceiling.
Flight: Cruising speed for reconnaissance: 60 to 150mph (96 to 240kmph).
Ground, Running: 40 mph (64kmph)
Ground Jumping: 100ft (30.5m)

Height:  9ft (2.7m)
Width:  12.3ft (3.75m)
Length:  10.7ft (3.25m)
Weight:  5 tons
Cargo:  Can carry up to one ton.

Weapon Systems

1. Two Pulse Beam Cannons (Plasma Energy) mounted on the top shoulder areas of the main body covering. Both plasma cannons are usually fired simultaneously as a dual system, but can be fired individually. Each cannon can move up and down in a 90 degree arc.

Primary Purpose:  Assault
Range:  4000ft (1200m)
Mega-Damage:  One single blast 1D6 M.D. (rarely fired in single blasts), dual blasts 2D6 M.D. (two simultaneous shots are standard) or burst 4D6 M.D. (approximately 4 to 6 pulse blasts fired in bursts is typical of the invid armored scout. There is no need to determine if the burst is 4 or 6 pulses as they both do 4D6 M.D. as a burst).
Rate of Fire:  Four attacks per melee. Dual blasts and bursts count as ONE attack.
Payload:  Unlimited
Bonuses to Strike with Beam Cannons:  +1; hand to hand bonus does not apply.

2. Hand to Hand: (Look at the the HAND TO HAND BONUSES FROM INVID ARMORED SCOUT COMBAT TRAINING)


Robotech ® is a registered trademark owned and licensed by Harmony Gold USA, Inc. Characters for Robotech are copyright 1985 Harmony Gold USA, Inc./Tatsunoko Production Co., Ltd. All Rights Reserved.

The Robotech Role-Playing Game is Copyright © 1995 Palladium Books Inc. and Copyright © 1995 Kevin Siembieda. All rights reserved under the Universal Copyright Convention. No part of any Robotech RPG books may be reproduced in part or whole, in any form or by any means, without permission from the publisher. All incidents, situations, institutions, governments, and people are fictional and any similarity, without satiric intent, of characters or persons living or dead, is strictly coincidental.

Palladium Books Inc. ®, Rifts ®, and Megaverse ® are registered trademarks owned and licensed by Kevin Siembieda and Palladium Books Inc. Mega-Damage™, S.D.C.™, I.S.P.™, P.P.E.™, and others are trademarks owned and licensed by Kevin Siembieda and Palladium Books Inc.

Robotech: The New Invid Era  is a derivative work of the Robotech RPG intended solely for the enjoyment of Robotech fans everywhere, and is NOT written for commercial purposes or financial gain.

This entirely MY alternate vision of the Robotech ® world and is NOT officially approved or sanctioned by Palladium Books Inc. or Harmony Gold USA, Inc./Tatsunoko Production Co., Ltd.